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    Class Page

    Inheritance
    Object
    Page
    AboutablePage
    AcknowledgementPage
    BackupPage
    ChangelogPage
    GenerateDocumentationPage
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    Namespace: Unity.VisualScripting
    Syntax
    public abstract class Page

    Constructors

    Page()

    Declaration
    protected Page()

    Properties

    completeLabel

    Declaration
    public string completeLabel { get; set; }
    Property Value
    Type Description
    String

    e

    Declaration
    protected static Event e { get; }
    Property Value
    Type Description
    Event

    icon

    Declaration
    public EditorTexture icon { get; set; }
    Property Value
    Type Description
    EditorTexture

    onComplete

    Declaration
    public Action onComplete { set; }
    Property Value
    Type Description
    Action

    shortTitle

    Declaration
    public string shortTitle { get; set; }
    Property Value
    Type Description
    String

    subtitle

    Declaration
    public string subtitle { get; set; }
    Property Value
    Type Description
    String

    title

    Declaration
    public string title { get; set; }
    Property Value
    Type Description
    String

    Methods

    Close()

    Declaration
    public void Close()

    Complete()

    Declaration
    protected virtual void Complete()

    CompleteSwitch()

    Declaration
    public bool CompleteSwitch()
    Returns
    Type Description
    Boolean

    DrawContent()

    Declaration
    public void DrawContent()

    DrawHeader()

    Declaration
    public void DrawHeader()

    OnClose()

    Declaration
    protected virtual void OnClose()

    OnContentGUI()

    Declaration
    protected abstract void OnContentGUI()

    OnFocus()

    Declaration
    public virtual void OnFocus()

    OnHeaderGUI()

    Declaration
    protected virtual void OnHeaderGUI()

    OnLostFocus()

    Declaration
    public virtual void OnLostFocus()

    OnShow()

    Declaration
    protected virtual void OnShow()

    Show()

    Declaration
    public void Show()

    Update()

    Declaration
    public virtual void Update()

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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