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    Class BackupPage

    Inheritance
    Object
    Page
    BackupPage
    UpdateBackupPage
    Inherited Members
    Page.title
    Page.shortTitle
    Page.subtitle
    Page.icon
    Page.onComplete
    Page.completeLabel
    Page.OnShow()
    Page.Update()
    Page.CompleteSwitch()
    Page.OnHeaderGUI()
    Page.OnClose()
    Page.Show()
    Page.Close()
    Page.DrawHeader()
    Page.DrawContent()
    Page.Complete()
    Page.OnFocus()
    Page.OnLostFocus()
    Page.e
    Namespace: Unity.VisualScripting
    Syntax
    public class BackupPage : Page

    Constructors

    BackupPage()

    Declaration
    public BackupPage()

    Properties

    createdBackup

    Declaration
    protected bool createdBackup { get; }
    Property Value
    Type Description
    Boolean

    incentive

    Declaration
    protected virtual string incentive { get; }
    Property Value
    Type Description
    String

    Methods

    OnCloseButtonGUI()

    Declaration
    protected virtual void OnCloseButtonGUI()

    OnContentGUI()

    Declaration
    protected override void OnContentGUI()
    Overrides
    Page.OnContentGUI()

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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