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    Class GlobalEventUnit<TArgs>

    Inheritance
    Object
    GraphElement<FlowGraph>
    Unit
    EventUnit<TArgs>
    GlobalEventUnit<TArgs>
    OnApplicationFocus
    OnApplicationLostFocus
    OnApplicationPause
    OnApplicationQuit
    OnApplicationResume
    OnGUI
    Inherited Members
    EventUnit<TArgs>.CreateData()
    EventUnit<TArgs>.coroutine
    EventUnit<TArgs>.trigger
    EventUnit<TArgs>.Definition()
    EventUnit<TArgs>.StartListening(GraphStack)
    EventUnit<TArgs>.StopListening(GraphStack)
    EventUnit<TArgs>.Uninstantiate(GraphReference)
    EventUnit<TArgs>.IsListening(GraphPointer)
    EventUnit<TArgs>.Trigger(GraphReference, TArgs)
    EventUnit<TArgs>.ShouldTrigger(Flow, TArgs)
    EventUnit<TArgs>.AssignArguments(Flow, TArgs)
    EventUnit<TArgs>.CompareNames(Flow, ValueInput, String)
    Unit.CreateDebugData()
    Unit.AfterAdd()
    Unit.BeforeRemove()
    Unit.Instantiate(GraphReference)
    Unit.CopyFrom(Unit)
    Unit.canDefine
    Unit.failedToDefine
    Unit.isDefined
    Unit.AfterDefine()
    Unit.BeforeUndefine()
    Unit.EnsureDefined()
    Unit.Define()
    Unit.RemoveUnconnectedInvalidPorts()
    Unit.controlInputs
    Unit.controlOutputs
    Unit.valueInputs
    Unit.valueOutputs
    Unit.invalidInputs
    Unit.invalidOutputs
    Unit.inputs
    Unit.outputs
    Unit.validInputs
    Unit.validOutputs
    Unit.ports
    Unit.invalidPorts
    Unit.validPorts
    Unit.onPortsChanged
    Unit.PortsChanged()
    Unit.defaultValues
    Unit.relations
    Unit.connections
    Unit.Disconnect()
    Unit.isControlRoot
    Unit.EnsureUniqueInput(String)
    Unit.EnsureUniqueOutput(String)
    Unit.ControlInput(String, Func<Flow, ControlOutput>)
    Unit.ControlInputCoroutine(String, Func<Flow, IEnumerator>)
    Unit.ControlInputCoroutine(String, Func<Flow, ControlOutput>, Func<Flow, IEnumerator>)
    Unit.ControlOutput(String)
    Unit.ValueInput(Type, String)
    Unit.ValueInput<T>(String)
    Unit.ValueInput<T>(String, T)
    Unit.ValueOutput(Type, String)
    Unit.ValueOutput(Type, String, Func<Flow, Object>)
    Unit.ValueOutput<T>(String)
    Unit.ValueOutput<T>(String, Func<Flow, T>)
    Unit.Requirement(ValueInput, ControlInput)
    Unit.Requirement(ValueInput, ValueOutput)
    Unit.Assignment(ControlInput, ValueOutput)
    Unit.Succession(ControlInput, ControlOutput)
    Unit.position
    Unit.definitionException
    Unit.GetAnalyticsIdentifier()
    GraphElement<FlowGraph>.guid
    GraphElement<FlowGraph>.BeforeAdd()
    GraphElement<FlowGraph>.AfterRemove()
    GraphElement<FlowGraph>.Dispose()
    GraphElement<FlowGraph>.InstantiateNest()
    GraphElement<FlowGraph>.UninstantiateNest()
    GraphElement<FlowGraph>.dependencyOrder
    GraphElement<FlowGraph>.HandleDependencies()
    GraphElement<FlowGraph>.graph
    GraphElement<FlowGraph>.IGraphElement.graph
    GraphElement<FlowGraph>.IGraphItem.graph
    GraphElement<FlowGraph>.deserializationDependencies
    GraphElement<FlowGraph>.GetAotStubs(HashSet<Object>)
    GraphElement<FlowGraph>.Prewarm()
    GraphElement<FlowGraph>.CopyFrom(GraphElement<FlowGraph>)
    GraphElement<FlowGraph>.ToString()
    Namespace: Unity.VisualScripting
    Syntax
    public abstract class GlobalEventUnit<TArgs> : EventUnit<TArgs>, IEventUnit, IUnit, IGraphElementWithDebugData, IGraphEventListener, IGraphElementWithData, IGraphElement, IGraphItem, INotifiedCollectionItem, IDisposable, IPrewarmable, IAotStubbable, IIdentifiable, IAnalyticsIdentifiable, IGraphEventHandler<TArgs>
    Type Parameters
    Name Description
    TArgs

    Properties

    hookName

    Declaration
    protected virtual string hookName { get; }
    Property Value
    Type Description
    String

    register

    Declaration
    protected override bool register { get; }
    Property Value
    Type Description
    Boolean
    Overrides
    Unity.VisualScripting.EventUnit<TArgs>.register

    Methods

    GetHook(GraphReference)

    Declaration
    public override EventHook GetHook(GraphReference reference)
    Parameters
    Type Name Description
    GraphReference reference
    Returns
    Type Description
    EventHook
    Overrides
    Unity.VisualScripting.EventUnit<TArgs>.GetHook(Unity.VisualScripting.GraphReference)

    Extension Methods

    XUnit.CompatibleValueInput(IUnit, Type)
    XUnit.CompatibleValueOutput(IUnit, Type)
    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    XUnitOptionProvider.Option(IUnit)
    XUnitOptionProvider.Option<TOption>(IUnit)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    XGraphEventListener.StartListening(IGraphEventListener, GraphReference)
    XGraphEventListener.StopListening(IGraphEventListener, GraphReference)
    GraphsExceptionUtility.GetException(IGraphElementWithDebugData, GraphPointer)
    GraphsExceptionUtility.SetException(IGraphElementWithDebugData, GraphPointer, Exception)
    GraphsExceptionUtility.HandleException(IGraphElementWithDebugData, GraphPointer, Exception)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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