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    Class BoltState

    Inheritance
    Object
    Plugin
    BoltState
    Inherited Members
    Plugin.id
    Plugin.dependencies
    Plugin.manifest
    Plugin.configuration
    Plugin.paths
    Plugin.resources
    Plugin.aotStubs
    Plugin.tips
    Plugin.SetupWizardPages()
    Plugin.editorAssembly
    Plugin.runtimeAssembly
    Plugin.RunAction()
    Namespace: Unity.VisualScripting
    Syntax
    [Plugin("VisualScripting.State")]
    [PluginDependency("VisualScripting.Core")]
    [Product("Bolt")]
    [PluginRuntimeAssembly("Unity.VisualScripting.State")]
    public sealed class BoltState : Plugin

    Constructors

    BoltState()

    Declaration
    public BoltState()

    Fields

    ID

    Declaration
    [RenamedFrom("Bolt.State")]
    public const string ID = "VisualScripting.State"
    Field Value
    Type Description
    String

    LegacyEditorDllGuid

    Declaration
    public const string LegacyEditorDllGuid = "25cf173c22a896d44ae550407b10ed98"
    Field Value
    Type Description
    String

    LegacyRuntimeDllGuid

    Declaration
    public const string LegacyRuntimeDllGuid = "dcd2196c4e9166f499793f2007fcda35"
    Field Value
    Type Description
    String

    Properties

    Configuration

    Declaration
    public static BoltStateConfiguration Configuration { get; }
    Property Value
    Type Description
    BoltStateConfiguration

    Icons

    Declaration
    public static BoltStateResources.Icons Icons { get; }
    Property Value
    Type Description
    BoltStateResources.Icons

    instance

    Declaration
    public static BoltState instance { get; }
    Property Value
    Type Description
    BoltState

    Manifest

    Declaration
    public static BoltStateManifest Manifest { get; }
    Property Value
    Type Description
    BoltStateManifest

    Resources

    Declaration
    public static BoltStateResources Resources { get; }
    Property Value
    Type Description
    BoltStateResources

    scriptReferenceReplacements

    Declaration
    public override IEnumerable<ScriptReferenceReplacement> scriptReferenceReplacements { get; }
    Property Value
    Type Description
    IEnumerable<ScriptReferenceReplacement>
    Overrides
    Plugin.scriptReferenceReplacements

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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