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    Class BinaryOperatorHandler

    Inheritance
    Object
    OperatorHandler
    BinaryOperatorHandler
    AdditionHandler
    AndHandler
    DivisionHandler
    EqualityHandler
    ExclusiveOrHandler
    GreaterThanHandler
    GreaterThanOrEqualHandler
    InequalityHandler
    LeftShiftHandler
    LessThanHandler
    LessThanOrEqualHandler
    ModuloHandler
    MultiplicationHandler
    OrHandler
    RightShiftHandler
    SubtractionHandler
    Inherited Members
    OperatorHandler.name
    OperatorHandler.verb
    OperatorHandler.symbol
    OperatorHandler.customMethodName
    Namespace: Unity.VisualScripting
    Syntax
    public abstract class BinaryOperatorHandler : OperatorHandler

    Constructors

    BinaryOperatorHandler(String, String, String, String)

    Declaration
    protected BinaryOperatorHandler(string name, string verb, string symbol, string customMethodName)
    Parameters
    Type Name Description
    String name
    String verb
    String symbol
    String customMethodName

    Methods

    BothNullHandling()

    Declaration
    protected virtual object BothNullHandling()
    Returns
    Type Description
    Object

    CustomHandling(Object, Object)

    Declaration
    protected virtual object CustomHandling(object leftOperand, object rightOperand)
    Parameters
    Type Name Description
    Object leftOperand
    Object rightOperand
    Returns
    Type Description
    Object

    Handle<TLeft, TRight>(Func<TLeft, TRight, Object>, Boolean)

    Declaration
    protected void Handle<TLeft, TRight>(Func<TLeft, TRight, object> handler, bool reverse = false)
    Parameters
    Type Name Description
    Func<TLeft, TRight, Object> handler
    Boolean reverse
    Type Parameters
    Name Description
    TLeft
    TRight

    Operate(Object, Object)

    Declaration
    public virtual object Operate(object leftOperand, object rightOperand)
    Parameters
    Type Name Description
    Object leftOperand
    Object rightOperand
    Returns
    Type Description
    Object

    SingleNullHandling()

    Declaration
    protected virtual object SingleNullHandling()
    Returns
    Type Description
    Object

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
    トップに戻る
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