docs.unity3d.com
    目次を表示する/隠す

    Struct BitmapFontMaterial

    A font material.

    Namespace: Unity.Tiny.Text
    Syntax
    public struct BitmapFontMaterial : IComponentData, IEquatable<BitmapFontMaterial>

    Fields

    AtlasTexture

    Declaration
    public Entity AtlasTexture
    Field Value
    Type Description
    Entity

    ConstClipRect

    Declaration
    public float4 ConstClipRect
    Field Value
    Type Description
    float4

    ConstMaskSoftness

    Declaration
    public float4 ConstMaskSoftness
    Field Value
    Type Description
    float4

    FontData

    Declaration
    public BlobAssetReference<FontData> FontData
    Field Value
    Type Description
    BlobAssetReference<FontData>

    ShaderGuid

    Declaration
    public static readonly Hash128 ShaderGuid
    Field Value
    Type Description
    Hash128

    Methods

    Equals(BitmapFontMaterial)

    Declaration
    public bool Equals(BitmapFontMaterial other)
    Parameters
    Type Name Description
    BitmapFontMaterial other
    Returns
    Type Description
    Boolean
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)