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    Namespace UnityEngine.Sequences.Timeline

    Classes

    EditorialPlayableAsset

    EditorialPlayableAsset controls the PlayableDirector of a Sequence.

    EditorialTrack

    EditorialTrack support EditorialPlayableAsset that drive the PlayableDirector of a Sequence.

    SceneActivationPlayableAsset

    A Playable Asset used by the SceneActivationTrack.

    SceneActivationTrack

    A track you can use to control the active state of a Scene.

    SequenceAssetPlayableAsset

    SequenceAssetPlayableAsset controls the PlayableDirector of a Sequence Asset instance.

    SequenceAssetTrack

    SequenceAssetTrack support SequenceAssetPlayableAsset that drive the PlayableDirector of a Sequence Asset.

    StoryboardPlayableAsset

    The StoryboardPlayableAsset represents a Storyboard frame to use in the StoryboardTrack.

    StoryboardTrack

    The StoryboardTrack supports StoryboardPlayableAsset in order to create a Storyboard in Timeline. This allows users to iterate on their cinematic timing and have a base for blocking in Unity.

    TimelineAssetExtensions

    A collection of helpers to manipulate TimelineAsset instances.

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