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    Namespace Unity.RenderStreaming

    Classes

    AudioCodecInfo

    AudioStreamReceiver

    AudioStreamSender

    Attach AudioListerner or AudioSource

    AV1CodecInfo

    Broadcast

    CandidateData

    DataChannelBase

    DescData

    H264CodecInfo

    HttpSignalingSettings

    IceServer

    InputChannelReceiverBase

    InputReceiver

    Represents a separate player in the game complete with a set of actions exclusive to the player and a set of paired device. It is the simple version of UnityEngine.InputSystem.PlayerInput that removing dependency of InputControlScheme.

    InputSender

    RenderStreaming

    RenderStreamingSettings

    SignalingEventData

    SignalingHandlerBase

    SignalingManager

    SignalingSettings

    SignalingTypeAttribute

    The attribute is used for commandline argument of "-signalingType".

    SingleConnection

    StreamReceiverBase

    StreamSenderBase

    VideoCodecInfo

    VideoStreamReceiver

    VideoStreamSender

    VP9CodecInfo

    WebSocketSignalingSettings

    Interfaces

    IAddChannelHandler

    IAddReceiverHandler

    IAnswerHandler

    IConnectHandler

    ICreatedConnectionHandler

    IDataChannel

    IDeletedConnectionHandler

    IDisconnectHandler

    IOfferHandler

    IRenderStreamingDelegate

    IRenderStreamingHandler

    IStreamReceiver

    IStreamSender

    Enums

    AudioStreamSource

    AV1Profile

    H264Profile

    IceCredentialType

    VideoRenderMode

    VideoStreamSource

    VP9Profile

    Delegates

    AudioStreamReceiver.OnUpdateReceiveAudioSourceHandler

    OnStartedChannelHandler

    OnStartedStreamHandler

    OnStoppedChannelHandler

    OnStoppedStreamHandler

    VideoStreamReceiver.OnUpdateReceiveTextureHandler

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