Class SignalingSettings
Namespace: Unity.RenderStreaming
Syntax
public abstract class SignalingSettings
Properties
iceServers
Declaration
public abstract IReadOnlyCollection<IceServer> iceServers { get; }
Property Value
| Type | Description |
|---|---|
| IReadOnlyCollection<IceServer> |
signalingClass
Declaration
public abstract Type signalingClass { get; }
Property Value
| Type | Description |
|---|---|
| Type |
Methods
ParseArguments(String[])
Declaration
public abstract bool ParseArguments(string[] arguments)
Parameters
| Type | Name | Description |
|---|---|---|
| String[] | arguments |
Returns
| Type | Description |
|---|---|
| Boolean |