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    Class WhiteBalance

    A volume component that holds settings for the White Balance effect.

    Inheritance
    Object
    VolumeComponent
    WhiteBalance
    Inherited Members
    VolumeComponent.active
    VolumeComponent.OnEnable()
    VolumeComponent.OnDisable()
    VolumeComponent.Override(VolumeComponent, Single)
    VolumeComponent.SetAllOverridesTo(Boolean)
    VolumeComponent.GetHashCode()
    VolumeComponent.AnyPropertiesIsOverridden()
    VolumeComponent.OnDestroy()
    VolumeComponent.Release()
    UnityEngine.Rendering.VolumeComponent.TryGetRevertMethodForFieldName(UnityEditor.SerializedProperty, System.Action<UnityEditor.SerializedProperty>)
    UnityEngine.Rendering.VolumeComponent.GetSourceTerm()
    UnityEngine.Rendering.VolumeComponent.TryGetApplyMethodForFieldName(UnityEditor.SerializedProperty, System.Action<UnityEditor.SerializedProperty>)
    UnityEngine.Rendering.VolumeComponent.GetSourceName(UnityEngine.Component)
    VolumeComponent.displayName
    VolumeComponent.parameters
    Namespace: UnityEngine.Rendering.Universal
    Syntax
    [Serializable]
    [VolumeComponentMenuForRenderPipeline("Post-processing/White Balance", new Type[]{typeof(UniversalRenderPipeline)})]
    public sealed class WhiteBalance : VolumeComponent, IApplyRevertPropertyContextMenuItemProvider, IPostProcessComponent

    Fields

    temperature

    Controls the color temperature URP uses for white balancing.

    Declaration
    [Tooltip("Sets the white balance to a custom color temperature.")]
    public ClampedFloatParameter temperature
    Field Value
    Type Description
    ClampedFloatParameter

    tint

    Controls the white balance color to compensate for a green or magenta tint.

    Declaration
    [Tooltip("Sets the white balance to compensate for a green or magenta tint.")]
    public ClampedFloatParameter tint
    Field Value
    Type Description
    ClampedFloatParameter

    Methods

    IsActive()

    Tells if the post process needs to be rendered or not.

    Declaration
    public bool IsActive()
    Returns
    Type Description
    Boolean

    True if the component is active, otherwise false.

    Implements
    IPostProcessComponent.IsActive()

    IsTileCompatible()

    Declaration
    public bool IsTileCompatible()
    Returns
    Type Description
    Boolean
    Implements
    IPostProcessComponent.IsTileCompatible()
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