docs.unity3d.com
    目次を表示する/隠す

    Interface IPostProcessComponent

    Implement this interface on every post process volumes

    Namespace: UnityEngine.Rendering.Universal
    Syntax
    public interface IPostProcessComponent

    Methods

    IsActive()

    Tells if the post process needs to be rendered or not.

    Declaration
    bool IsActive()
    Returns
    Type Description
    Boolean

    True if the component is active, otherwise false.

    IsTileCompatible()

    Declaration
    bool IsTileCompatible()
    Returns
    Type Description
    Boolean
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)