Interface IPostProcessComponent
Implement this interface on every post process volumes
Namespace: UnityEngine.Rendering.Universal
Syntax
public interface IPostProcessComponent
Methods
IsActive()
Tells if the post process needs to be rendered or not.
Declaration
bool IsActive()
Returns
Type | Description |
---|---|
Boolean | True if the component is active, otherwise false. |
IsTileCompatible()
Declaration
bool IsTileCompatible()
Returns
Type | Description |
---|---|
Boolean |