Class Vignette
A volume component that holds settings for the Vignette effect.
Inherited Members
UnityEngine.Rendering.VolumeComponent.TryGetRevertMethodForFieldName(UnityEditor.SerializedProperty, System.Action<UnityEditor.SerializedProperty>)
UnityEngine.Rendering.VolumeComponent.GetSourceTerm()
UnityEngine.Rendering.VolumeComponent.TryGetApplyMethodForFieldName(UnityEditor.SerializedProperty, System.Action<UnityEditor.SerializedProperty>)
UnityEngine.Rendering.VolumeComponent.GetSourceName(UnityEngine.Component)
Namespace: UnityEngine.Rendering.Universal
Syntax
[Serializable]
[VolumeComponentMenuForRenderPipeline("Post-processing/Vignette", new Type[]{typeof(UniversalRenderPipeline)})]
public sealed class Vignette : VolumeComponent, IApplyRevertPropertyContextMenuItemProvider, IPostProcessComponent
Fields
center
Sets the center point for the vignette.
Declaration
[Tooltip("Sets the vignette center point (screen center is [0.5,0.5]).")]
public Vector2Parameter center
Field Value
Type | Description |
---|---|
Vector2Parameter |
color
Specifies the color of the vignette.
Declaration
[Tooltip("Vignette color.")]
public ColorParameter color
Field Value
Type | Description |
---|---|
ColorParameter |
intensity
Controls the strength of the vignette effect.
Declaration
[Tooltip("Amount of vignetting on screen.")]
public ClampedFloatParameter intensity
Field Value
Type | Description |
---|---|
ClampedFloatParameter |
rounded
Controls how round the vignette is, lower values result in a more square vignette.
Declaration
[Tooltip("Should the vignette be perfectly round or be dependent on the current aspect ratio?")]
public BoolParameter rounded
Field Value
Type | Description |
---|---|
BoolParameter |
smoothness
Controls the smoothness of the vignette borders.
Declaration
[Tooltip("Smoothness of the vignette borders.")]
public ClampedFloatParameter smoothness
Field Value
Type | Description |
---|---|
ClampedFloatParameter |
Methods
IsActive()
Tells if the post process needs to be rendered or not.
Declaration
public bool IsActive()
Returns
Type | Description |
---|---|
Boolean | True if the component is active, otherwise false. |
Implements
IsTileCompatible()
Declaration
public bool IsTileCompatible()
Returns
Type | Description |
---|---|
Boolean |