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    Class TonemappingModeParameter

    A VolumeParameter that holds a TonemappingMode value.

    Inheritance
    Object
    VolumeParameter
    VolumeParameter<TonemappingMode>
    TonemappingModeParameter
    Inherited Members
    VolumeParameter<TonemappingMode>.m_Value
    VolumeParameter<TonemappingMode>.Interp(TonemappingMode, TonemappingMode, Single)
    VolumeParameter<TonemappingMode>.Override(TonemappingMode)
    VolumeParameter<TonemappingMode>.SetValue(VolumeParameter)
    VolumeParameter<TonemappingMode>.GetHashCode()
    VolumeParameter<TonemappingMode>.ToString()
    VolumeParameter<TonemappingMode>.Equals(VolumeParameter<TonemappingMode>)
    VolumeParameter<TonemappingMode>.Equals(Object)
    VolumeParameter<TonemappingMode>.value
    VolumeParameter.k_DebuggerDisplay
    VolumeParameter.m_OverrideState
    VolumeParameter.GetValue<T>()
    VolumeParameter.OnEnable()
    VolumeParameter.OnDisable()
    VolumeParameter.IsObjectParameter(Type)
    VolumeParameter.Release()
    VolumeParameter.overrideState
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEngine.Rendering.Universal
    Syntax
    [Serializable]
    public sealed class TonemappingModeParameter : VolumeParameter<TonemappingMode>, IEquatable<VolumeParameter<TonemappingMode>>

    Constructors

    TonemappingModeParameter(TonemappingMode, Boolean)

    Creates a new TonemappingModeParameter instance.

    Declaration
    public TonemappingModeParameter(TonemappingMode value, bool overrideState = false)
    Parameters
    Type Name Description
    TonemappingMode value

    The initial value to store in the parameter.

    Boolean overrideState

    The initial override state for the parameter.

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