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    Class MotionBlur

    A volume component that holds settings for the motion blur effect.

    Inheritance
    Object
    VolumeComponent
    MotionBlur
    Inherited Members
    VolumeComponent.active
    VolumeComponent.OnEnable()
    VolumeComponent.OnDisable()
    VolumeComponent.Override(VolumeComponent, Single)
    VolumeComponent.SetAllOverridesTo(Boolean)
    VolumeComponent.GetHashCode()
    VolumeComponent.AnyPropertiesIsOverridden()
    VolumeComponent.OnDestroy()
    VolumeComponent.Release()
    UnityEngine.Rendering.VolumeComponent.TryGetRevertMethodForFieldName(UnityEditor.SerializedProperty, System.Action<UnityEditor.SerializedProperty>)
    UnityEngine.Rendering.VolumeComponent.GetSourceTerm()
    UnityEngine.Rendering.VolumeComponent.TryGetApplyMethodForFieldName(UnityEditor.SerializedProperty, System.Action<UnityEditor.SerializedProperty>)
    UnityEngine.Rendering.VolumeComponent.GetSourceName(UnityEngine.Component)
    VolumeComponent.displayName
    VolumeComponent.parameters
    Namespace: UnityEngine.Rendering.Universal
    Syntax
    [Serializable]
    [VolumeComponentMenuForRenderPipeline("Post-processing/Motion Blur", new Type[]{typeof(UniversalRenderPipeline)})]
    public sealed class MotionBlur : VolumeComponent, IApplyRevertPropertyContextMenuItemProvider, IPostProcessComponent

    Fields

    clamp

    Sets the maximum length, as a fraction of the screen's full resolution, that the velocity resulting from Camera rotation can have. Lower values will improve performance.

    Declaration
    [Tooltip("Sets the maximum length, as a fraction of the screen's full resolution, that the velocity resulting from Camera rotation can have. Lower values will improve performance.")]
    public ClampedFloatParameter clamp
    Field Value
    Type Description
    ClampedFloatParameter

    intensity

    Sets the intensity of the motion blur effect. Acts as a multiplier for velocities.

    Declaration
    [Tooltip("The strength of the motion blur filter. Acts as a multiplier for velocities.")]
    public ClampedFloatParameter intensity
    Field Value
    Type Description
    ClampedFloatParameter

    mode

    The motion blur technique to use. If you don't need object motion blur, CameraOnly will result in better performance.

    Declaration
    [Tooltip("The motion blur technique to use. If you don't need object motion blur, CameraOnly will result in better performance.")]
    public MotionBlurModeParameter mode
    Field Value
    Type Description
    MotionBlurModeParameter

    quality

    The quality of the effect. Lower presets will result in better performance at the expense of visual quality.

    Declaration
    [Tooltip("The quality of the effect. Lower presets will result in better performance at the expense of visual quality.")]
    public MotionBlurQualityParameter quality
    Field Value
    Type Description
    MotionBlurQualityParameter

    Methods

    IsActive()

    Tells if the post process needs to be rendered or not.

    Declaration
    public bool IsActive()
    Returns
    Type Description
    Boolean

    True if the component is active, otherwise false.

    Implements
    IPostProcessComponent.IsActive()

    IsTileCompatible()

    Declaration
    public bool IsTileCompatible()
    Returns
    Type Description
    Boolean
    Implements
    IPostProcessComponent.IsTileCompatible()
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