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    Class NoInterpFloatParameter

    A VolumeParameter that holds a non-interpolating float value.

    Inheritance
    Object
    VolumeParameter
    VolumeParameter<Single>
    NoInterpFloatParameter
    Inherited Members
    VolumeParameter<Single>.m_Value
    VolumeParameter<Single>.value
    VolumeParameter<Single>.Interp(Single, Single, Single)
    VolumeParameter<Single>.Override(Single)
    VolumeParameter<Single>.SetValue(VolumeParameter)
    VolumeParameter<Single>.GetHashCode()
    VolumeParameter<Single>.ToString()
    VolumeParameter<Single>.Equals(VolumeParameter<Single>)
    VolumeParameter<Single>.Equals(Object)
    VolumeParameter.k_DebuggerDisplay
    VolumeParameter.m_OverrideState
    VolumeParameter.overrideState
    VolumeParameter.GetValue<T>()
    VolumeParameter.OnEnable()
    VolumeParameter.OnDisable()
    VolumeParameter.IsObjectParameter(Type)
    VolumeParameter.Release()
    Namespace: UnityEngine.Rendering
    Syntax
    public class NoInterpFloatParameter : VolumeParameter<float>, IEquatable<VolumeParameter<float>>

    Constructors

    NoInterpFloatParameter(Single, Boolean)

    Creates a new NoInterpFloatParameter instance.

    Declaration
    public NoInterpFloatParameter(float value, bool overrideState = false)
    Parameters
    Type Name Description
    Single value

    The initial value to store in the parameter

    Boolean overrideState

    The initial override state for the parameter.

    See Also

    FloatParameter
    MinFloatParameter
    MaxFloatParameter
    ClampedFloatParameter
    FloatRangeParameter
    NoInterpMinFloatParameter
    NoInterpMaxFloatParameter
    NoInterpClampedFloatParameter
    NoInterpFloatRangeParameter
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