Enum NetworkMessageType
The type of messages that can be sent to MeshSyncServer
Namespace: Unity.MeshSync
Syntax
public enum NetworkMessageType
Fields
Name | Description | Value |
---|---|---|
Delete | A delete message |
|
Fence | A fence message |
|
Get | A get message |
|
Query | A query message |
|
RequestServerLiveEdit | A message to send data from Unity back to a DCC tool |
|
Response | A response message |
|
Screenshot | A screenshot message |
|
Set | A Set message |
|
Text | A text message |
|
Unknown | An unknown message |