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    Enum NetworkMessageType

    The type of messages that can be sent to MeshSyncServer

    Namespace: Unity.MeshSync
    Syntax
    public enum NetworkMessageType

    Fields

    Name Description Value
    Delete

    A delete message

    Fence

    A fence message

    Get

    A get message

    Query

    A query message

    RequestServerLiveEdit

    A message to send data from Unity back to a DCC tool

    Response

    A response message

    Screenshot

    A screenshot message

    Set

    A Set message

    Text

    A text message

    Unknown

    An unknown message

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