Class SignalSourceAsset
This is an asset that defines a 6D signal that can be retrieved in a random-access fashion. This is used by the Cinemachine Impulse module.
Implements
Inherited Members
Namespace: Cinemachine
Assembly: solution.dll
Syntax
[DocumentationSorting(DocumentationSortingAttribute.Level.API)]
public abstract class SignalSourceAsset : ScriptableObject, ISignalSource6D
Properties
Name | Description |
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SignalDuration | Returns the length on seconds of the signal. |
Methods
Name | Description |
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GetSignal(float, out Vector3, out Quaternion) | Get the signal value at a given time relative to signal start |