Class BaseEditor<T>
A convenience base class for making inspector editors.
Inherited Members
Editor.MoveNextTarget()
Namespace: Cinemachine.Editor
Assembly: solution.dll
Syntax
public class BaseEditor<T> : Editor where T : class
Type Parameters
Name | Description |
---|---|
T | The class we're editing |
Properties
Name | Description |
---|---|
Target |
Methods
Name | Description |
---|---|
BeginInspector() | |
DrawPropertyInInspector(SerializedProperty) | |
DrawRemainingPropertiesInInspector() | |
ExcludeProperty(string) | |
FieldPath<TValue>(Expression<Func<T, TValue>>) | |
FindAndExcludeProperty<TValue>(Expression<Func<T, TValue>>) | |
FindProperty<TValue>(Expression<Func<T, TValue>>) | |
GetExcludedPropertiesInInspector() | Obsolete, do not use |
GetExcludedPropertiesInInspector(List<string>) | |
IsPropertyExcluded(string) | |
OnInspectorGUI() | Implement this function to make a custom inspector. |