Version: 5.6
Experimental: this API is experimental and might be changed or removed in the future.

AnimationClipPlayable.applyFootIK

マニュアルに切り替える
public bool applyFootIK ;

説明

ヒューマノイドの FootIK ソルバーを適用します。

Activating FootIK will enable the internal foot invese kinematic solver on the whole Playable graph. FootIK only works for Humanoid rigs.