Web Player ゲームデータの HTML からの相対的なパスを返します(読み取り専用)
Actually this is whatever path is written in the html file as a src
parameter to object
and embed
tags. So if it's the
absolute URL, srcValue
will have the absolute path.
Application.absoluteURL and Application.srcValue allow you to detect if your unityWeb data file was moved to another location
or is being linked to. You might want to protect against both to prevent piracy of your data files.
using UnityEngine; using System.Collections;
public class ExampleScript : MonoBehaviour { public bool isPirated = false;
void Start() { // This detects if your data files were moved to another server // or are being linked to from somewhere else. if (Application.isWebPlayer) { if (Application.srcValue != "game.unity3d") isPirated = true;
if (string.Compare(Application.absoluteURL, "http://www.website.com/Game/game.unity3d", true) != 0) isPirated = true;
if (isPirated) print("Pirated web player"); } } }
5.4.0 以降では、web player はサポートされないことに注意してください。