Version: 2023.2
言語: 日本語
public int numSamples ;

説明

The number of samples per pixel in the GraphicsTexture.

Must always be 1 or more. A value greater than 1 indicates that the GraphicsTexture is using multi-sampled anti-aliasing, which requires GraphicsTextureDescriptorFlags.RenderTarget to be set. Anti-aliasing is not compatible with GraphicsTextureDescriptorFlags.RandomWriteTarget.