Version: 2023.1
言語: 日本語

SelectIfAttribute

class in UnityEditor.ShaderKeywordFilter

/

継承:ShaderKeywordFilter.FilterAttribute

マニュアルに切り替える

説明

Include only the specified shader keywords in the build if the data field matches the condition.

If the data field under SelectIf matches the value of condition, Unity includes only keywordNames in any multi_compile keyword set.

using UnityEditor.ShaderKeywordFilter;

[SelectIf(true, keywordNames: "FeatureA")] bool forceFeatureA;

See Also: FilterAttribute.

コンストラクタ

SelectIfAttributeInclude only the specified shader keywords in the build if the data field matches the condition.

継承メンバー