Version: 2023.1
言語: 日本語
public bool HasProperty (string name);
public bool HasProperty (int nameID);

パラメーター

name プロパティーの名前
nameID The name ID of the property. Use Shader.PropertyToID to get this ID.

戻り値

bool Returns true if MaterialPropertyBlock has this property.

説明

Checks if MaterialPropertyBlock has the property with the given name or name ID. To set the property, use one of the Set methods for MaterialPropertyBlock.