Version: 2023.1
言語: 日本語
public bool HasMatrix (string name);
public bool HasMatrix (int nameID);

パラメーター

name プロパティーの名前
nameID The name ID of the property. Use Shader.PropertyToID to get this ID.

戻り値

bool Returns true if MaterialPropertyBlock has this property.

説明

Checks if MaterialPropertyBlock has the Matrix property with the given name or name ID. This also works with the Matrix Array property. To set the property, use SetMatrix.