地理的北極に基づく度単位の進行方向 (読み取り専用)
The value in this property is always measured relative to the top
of the screen in its current orientation.
Note, that if you want this property to contain a valid value, you
must also enable location updates by calling
Input.location.Start()
. (Read Only)
using UnityEngine;
public class Example : MonoBehaviour { void Update() { // Orient an object to point northward. transform.rotation = Quaternion.Euler(0, -Input.compass.trueHeading, 0); } }