このセクションでは、Unity がスクリプトをコンパイルする方法と順番について説明します。
ページ | 説明 |
---|---|
専用フォルダ | スクリプトのコンパイル順に影響を与える Unity の予約済みのフォルダー名に関する情報。 |
プラットフォーム依存コンパイル | スクリプトを分割するためのプリプロセッサーディレクティブを含む、プラットフォーム依存コンパイル機能についての情報。 |
アセンブリ定義 | プロジェクト内のスクリプトを整理するために使用するアセンブリ定義に関する情報 |
compilation
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