Checks whether MouseMove events are received in the GUI in this Editor window.
True に設定した場合、ウィンドウの上でマウスが動くたびにウィンドウは OnGUI 呼び出しを受信します。
**注意:** この関数は Repaint() を自動的に発生しません。
Editor Window that detects mouse moves when the toggle button is activated and the mouse is over the window.
// Editor Script that shows the mouse movement events // captured. With "Receive Movement" set to true the position of the // mouse over the window will be reported. // "Mouse Position" shows where the mouse is outside of the window.
using UnityEditor; using UnityEngine; using System.Collections;
public class Example : EditorWindow { [MenuItem("Example/Mouse Move Example")] static void InitWindow() { Example window = (Example)GetWindowWithRect(typeof(Example), new Rect(0, 0, 300, 100)); window.Show(); }
void OnGUI() { wantsMouseMove = EditorGUILayout.Toggle("Receive Movement: ", wantsMouseMove); EditorGUILayout.LabelField("Mouse Position: ", Event.current.mousePosition.ToString());
// Repaint the window as wantsMouseMove doesnt trigger a repaint automatically if (Event.current.type == EventType.MouseMove) Repaint(); } }
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.