Version: 2022.2
言語: 日本語

DetailBrushRepresentation

class in UnityEditor.TerrainTools

マニュアルに切り替える

説明

Represents data associated with the brush used for scattering details.

DetailBrushRepresentation acts as a container for functional data used when determining the area of scatter when painting on a terrain. You use DetailBrushRepresentation objects for determining the strength of the scatter.

Public 関数

GetStrengthGets the strength at the passed in position.
UpdateUpdates the DetailBrushRepresentation's data.

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