Version: 2022.1
言語: 日本語
public static int maxTexture3DSize ;

説明

Maximum 3D Texture size (Read Only).

The largest 3D Texture size that your graphics hardware supports. Even if a GPU supports a large Texture size, it might not have enough memory to create it. For example, a 2048x2048x2048 Texture at 32 bits per pixel requires 32 gigabytes of data to create.

See Also: maxTextureSize, Texture3D.