ここでは、Mode プロパティを Realtime (リアルタイム) に設定したときの Light コンポーネントの動作について説明します。これらはリアルタイムライトとも呼ばれます。
Unity は、ランタイムにフレームごとに 1 回のリアルタイムライトのライティング計算を実行します。ランタイムにリアルタイムライトのプロパティを変更し、ちらつく電球や、暗い部屋を通って運ばれるトーチなどの効果を作成できます。
リアルタイムライトは、キャラクターや移動可能なジオメトリのライティングや影付けに便利です。
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