Version: 2020.2
言語: 日本語
public static void IsTrue (bool condition);
public static void IsTrue (bool condition, string message);

パラメーター

message The string used to describe the Assert.
condition true or false.

説明

true となる条件のアサート

using UnityEngine;
using UnityEngine.Assertions;

public class AssertionExampleClass : MonoBehaviour { int i = 0;

void Update() { // announce if i is larger than zero Assert.IsTrue(i > 0);

// announce if i is zero Assert.IsFalse(i == 0); } }