Version: 2020.1
言語: 日本語

CodeEditor

class in Unity.CodeEditor

マニュアルに切り替える

説明

Handles interaction with the code editor.

Static 変数

CurrentEditorReturns the current IExternalCodeEditor instance for the chosen code editor.
CurrentEditorInstallationThe path to the current code editor installation being used to open script assets.

Static 関数

OSOpenFileOpen an application with a quoted string of arguments.
ParseArgumentParse a string using the rules defined under External Tools.
RegisterRegister an instance of IExternalCodeEditor to use when populating Preferences/External Tools menu. Calls ref::Initialize if you select the instance.
SetExternalScriptEditorSets the path of the code editor to use for opening script Assets.
UnregisterRemove an instance of IExternalCodeEditor from the list of registered code editors. Calls ref::Initialize if you select the instance.