Version: 2020.1
言語: 日本語
public static void Register (Unity.CodeEditor.IExternalCodeEditor externalCodeEditor);

パラメーター

externalCodeEditor The instance of IExternalCodeEditor to register and use to communicate with script Assets.

説明

Register an instance of IExternalCodeEditor to use when populating Preferences/External Tools menu. Calls ref::Initialize if you select the instance.