Version: 2020.1

Undo.postprocessModifications

マニュアルに切り替える
public static Undo.PostprocessModifications postprocessModifications ;

説明

Callback that is triggered whenever a new set of property modifications is created.

using UnityEditor;
using UnityEngine;

public class ExamplePostprocessModificationScript : MonoBehaviour { void Start() { Undo.postprocessModifications += MyPostprocessModificationsCallback; }

void OnDestroy() { Undo.postprocessModifications -= MyPostprocessModificationsCallback; }

UndoPropertyModification[] MyPostprocessModificationsCallback(UndoPropertyModification[] modifications) { // here, you can perform processing of the recorded modifications before returning them return modifications; } }