Version: 2020.1
  • C#


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public static Undo.PostprocessModifications postprocessModifications;


Callback that is triggered whenever a new set of property modifications is created.

using UnityEditor;
using UnityEngine;

public class ExamplePostprocessModificationScript : MonoBehaviour { void Start() { Undo.postprocessModifications += MyPostprocessModificationsCallback; }

void OnDestroy() { Undo.postprocessModifications -= MyPostprocessModificationsCallback; }

UndoPropertyModification[] MyPostprocessModificationsCallback(UndoPropertyModification[] modifications) { // here, you can perform processing of the recorded modifications before returning them return modifications; } }

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