Version: 2020.1
言語: 日本語

AnimationPlayableOutput

struct in UnityEngine.Animations


実装インターフェース:IPlayableOutput

マニュアルに切り替える

説明

A IPlayableOutput implementation that connects the PlayableGraph to an Animator in the Scene.

NOTE: You can use PlayableOutputExtensions methods on AnimationPlayableOutput objects.

Public 関数

GetTargetReturns the Animator that plays the animation graph.
SetTargetSets the Animator that plays the animation graph.

Static 関数

CreateCreates an AnimationPlayableOutput in the PlayableGraph.