class in UnityEditor.Experimental.AssetImporters
マニュアルに切り替えるDefines the import context for scripted importers during an import event.
This class carries both input and output information for the OnImportAsset() task.
assetPath | The path of the source asset file to be imported. |
mainObject | The main object set on the AssetImportContext. |
selectedBuildTarget | This indicates what platform the import event is targeting. |
AddObjectToAsset | Adds an object to the result of the import operation. |
DependsOnSourceAsset | Creates dependency between the asset and a source asset. |
GetObjects | Gets the list of objects set on the AssetImportContext. |
GetResultPath | Returns the path where to store the result of an import for a given extension. |
LogImportError | Logs an error message encountered during import. |
LogImportWarning | Logs a warning message encountered during import. |
SetMainObject | Sets the main object for import. |
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