Version: 2018.4

PlatformKeywordSet

struct in UnityEngine.Rendering

マニュアルに切り替える

説明

A collection of ShaderKeyword that represents a specific platform variant.

See Also: ShaderKeyword, Rendering.ShaderKeywordSetUtility, Shader.EnableKeyword, Shader.EnableKeyword, multiple variants.

Public 関数

DisableDisable a specific shader keyword.
EnableEnable a specific shader keyword.
IsEnabledCheck whether a specific shader keyword is enabled.