Experimental: this API is experimental and might be changed or removed in the future.

TransformStreamHandle

struct in UnityEngine.Experimental.Animations

マニュアルに切り替える

説明

Position, rotation and scale of an object in the AnimationStream.

using UnityEngine;
using UnityEngine.Playables;
using UnityEngine.Animations;

using UnityEngine.Experimental.Animations;

public struct TransformStreamHandleJob : IAnimationJob { public TransformStreamHandle handle; public Vector3 position; public Vector3 rotation; public Vector3 scale;

public void ProcessRootMotion(AnimationStream stream) { // Set the new local position. handle.SetLocalPosition(stream, position);

// Set the new local rotation (converted from euler). handle.SetLocalRotation(stream, Quaternion.Euler(rotation));

// Set the new local scale. handle.SetLocalScale(stream, scale); }

public void ProcessAnimation(AnimationStream stream) { } }

[RequireComponent(typeof(Animator))] public class TransformStreamHandleExample : MonoBehaviour { public Vector3 position; public Vector3 rotation; public Vector3 scale = Vector3.one;

PlayableGraph m_Graph; AnimationScriptPlayable m_AnimationScriptPlayable;

void Start() { var animator = GetComponent<Animator>();

m_Graph = PlayableGraph.Create("TransformStreamHandleExample"); var output = AnimationPlayableOutput.Create(m_Graph, "output", animator);

var animationJob = new TransformStreamHandleJob(); animationJob.handle = animator.BindStreamTransform(gameObject.transform); m_AnimationScriptPlayable = AnimationScriptPlayable.Create(m_Graph, animationJob);

output.SetSourcePlayable(m_AnimationScriptPlayable); m_Graph.Play(); }

void Update() { var animationJob = m_AnimationScriptPlayable.GetJobData<TransformStreamHandleJob>(); animationJob.position = position; animationJob.rotation = rotation; animationJob.scale = scale; m_AnimationScriptPlayable.SetJobData(animationJob); }

void OnDisable() { m_Graph.Destroy(); } }

Public 関数

GetLocalPositionGets the position of the transform relative to the parent.
GetLocalRotationGets the rotation of the transform relative to the parent.
GetLocalScaleGets the scale of the transform relative to the parent.
GetPositionGets the position of the transform in world space.
GetRotationGets the rotation of the transform in world space.
IsResolvedReturns whether this handle is resolved.
IsValidReturns whether this is a valid handle.
ResolveBind this handle with an animated values from the AnimationStream.
SetLocalPositionSets the position of the transform relative to the parent.
SetLocalRotationSets the rotation of the transform relative to the parent.
SetLocalScaleSets the scale of the transform relative to the parent.
SetPositionSets the position of the transform in world space.
SetRotationSets the rotation of the transform in world space.