Version: 2018.2
public static void SetInt (string key, int value);


keyName of key to write integer to.
valueValue of the integer to write into the storage.


Sets the value of the preference identified by key as an integer.

key で識別される int の値を設定します。

See Also: GetInt.

// A small editor window that allows an integer value to be
// read and written to the EditorPrefs online storage.
// SetIntExample is the name of the int to read/write.

using UnityEngine; using UnityEditor;

public class ExampleClass : EditorWindow { int intValue = 42;

[MenuItem("Examples/Prefs.SetInt Example")] static void Init() { ExampleClass window = (ExampleClass)EditorWindow.GetWindow(typeof(ExampleClass)); window.Show(); }

void OnGUI() { int temp; temp = EditorPrefs.GetInt("SetIntExample", -1); EditorGUILayout.LabelField("Current stored value: " + temp.ToString()); intValue = EditorGUILayout.IntField("Value to write to Prefs: ", intValue); if (GUILayout.Button("Save value: " + intValue.ToString())) { EditorPrefs.SetInt("SetIntExample", intValue); Debug.Log("SetInt: " + intValue); } } }