Version: 2018.1
public static Networking.NetworkManager singleton ;

説明

NetworkManager のシングルトンオブジェクト

//Create a GameObject and attach this script
//Create two buttons. To do this, go to Create>UI>Button for each.
//Click each Button in the Hierarchy, and navigate to the Inspector window. Scroll down to the On Click() section and press the + button to add an action
//Attach your GameObject to access the appropriate function you want your Button to do.

using UnityEngine; using UnityEngine.Networking;

public class Example : NetworkManager { public void StartHostButton() { singleton.StartHost(); }

//Press the "Disconnect" Button to stop the Host public void StopHostButton() { singleton.StopHost(); } }