Applying defaults to assets by folder
アセットの内部処理

Supporting Presets

In your Editor scripts, use the ObjectFactory API to create new GameObjects and components. The ObjectFactory API automatically uses default Presets when creating these items. Your script does not have to search for and apply default Presets; ObjectFactory handles this for you.

2017–03–27 限られた 編集レビュー でパブリッシュされたページ New feature in 2018.1 NewIn20181

Applying defaults to assets by folder
アセットの内部処理