This class contains a graph of the elements needed to describe a visual effect. These include: the visual effects system, generated shaders, and compiled data.
See Also: VisualEffect.
| PlayEventID | The default name ID of the play event. |
| PlayEventName | The default name of the play event. |
| StopEventID | The default name ID of the stop event. |
| StopEventName | The default name of the stop event. |
| VisualEffectAsset | The visual effect Asset constructor. |
| GetEvents | Gets the name of every Event connected to a system. |
| GetExposedProperties | Gets the name and type of every exposed property. |
| GetTextureDimension | Gets the TextureDimension of a named exposed Texture. |