Version: 2021.1
Nombres de carpetas de especiales
Control de Versiones

Reusing Assets between Projects

As you build your game, Unity stores a lot of metadata about your Assets, such as import settings and links to other Assets, among other information. If you want to transfer your Assets into a different project and preserve all this information, you can export your Assets as a Custom Package.

See Packages for general information on using packages in the Unity Package Manager (UPM) and Custom packages for information on creating, maintaining and deploying custom UPM packages.


  • 2018–04–11 Page amended
Nombres de carpetas de especiales
Control de Versiones