class in UnityEngine.Networking
/
Hereda de:Networking.DownloadHandler
Cambiar al ManualMovieTexture has been removed. Use VideoPlayer instead.
A specialized DownloadHandler for creating MovieTexture out of downloaded bytes. This class is only available on platforms that support MovieTexture.
data | Returns the raw bytes downloaded from the remote server, or null. (Read Only) |
error | Error message describing a failure that occurred inside the download handler. |
isDone | Returns true if this DownloadHandler has been informed by its parent UnityWebRequest that all data has been received, and this DownloadHandler has completed any necessary post-download processing. (Read Only) |
text | Convenience property. Returns the bytes from data interpreted as a UTF8 string. (Read Only) |
Dispose | Signals that this DownloadHandler is no longer being used, and should clean up any resources it is using. |
CompleteContent | Callback, invoked when all data has been received from the remote server. |
GetData | Callback, invoked when the data property is accessed. |
GetProgress | Callback, invoked when UnityWebRequest.downloadProgress is accessed. |
GetText | Callback, invoked when the text property is accessed. |
ReceiveContentLengthHeader | Callback, invoked with a Content-Length header is received. |
ReceiveData | Callback, invoked as data is received from the remote server. |