public Vector4 GetVector (string name);
public Vector4 GetVector (int nameID);


nameIDEl ID del nombre de la propiedad recuperada por Shader.PropertyToID.
nameEl nombre de una propiedad.


Obtiene un valor de vector nombrado.

Four component vectors and colors are the same in Unity shaders. GetVector does exactly the same as GetColor just the input data type is different (xyzw in the vector becomes rgba in the color). The only difference is that color values are be converted from sRGB to Linear value, when using linear color space (see properties in shader programs).

See Also: GetColor, SetVector, Shader.PropertyToID.