public static void FocusControl (string name);


nameName set using SetNextControlName.


Move keyboard focus to a named control.

See Also: SetNextControlName, GetNameOfFocusedControl.

For focusing text in Editor GUI text fields, see EditorGUI.FocusTextInControl.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { // When pressed the button, selects the "username" Textfield. public string username = "username"; public string pwd = "a pwd";

void OnGUI() { // Set the internal name of the textfield GUI.SetNextControlName("MyTextField");

// Make the actual text field. username = GUI.TextField(new Rect(10, 10, 100, 20), username); pwd = GUI.TextField(new Rect(10, 40, 100, 20), pwd);

// If the user presses this button, keyboard focus will move. if (GUI.Button(new Rect(10, 70, 80, 20), "Move Focus")) GUI.FocusControl("MyTextField"); } }