Concatenates two path strings.
If path1 does not end with a valid separator character DirectorySeparatorChar is appended to path1 prior to the concatenation.
using System.IO; using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Start() { Debug.Log(Path.Combine("/First/Path/To", "Some/File/At/foo.txt")); } }