ModelImporterNormals

enumeration

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Descripción

Vertex normal generation options for ModelImporter.

Normals can either be imported from model file (default), calculated by Unity, or not included into imported mesh at all. Vertex normals are most often used for realtime lighting.

See Also: ModelImporter.importNormals, ModelImporterTangents, Mesh.normals.

Variables

ImportImport vertex normals from model file (default).
CalculateCalculate vertex normals.
NoneDo not import vertex normals.