La dirección del deslizador, desde el valor mínimo hasta máximo.
using UnityEngine; using System.Collections; using UnityEngine.UI; // Required when Using UI elements.
public class Example : MonoBehaviour { public Slider mainSlider;
public void Start() { //Changes the direction of the slider. if (mainSlider.direction == Slider.Direction.BottomToTop) { mainSlider.direction = Slider.Direction.TopToBottom; } } }